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PC Gamer (Italian) 48
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PC Gamer IT CD 48 1-2.iso
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age2
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AoE2demo.exe
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1033
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gamedata.drs
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Unnamed File 000024.bina
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1999-10-01
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;for a variety of warships goal 2 1 = "normal" status; goal 2 2 = the enemy has few or no ships
;best ship-builders = byzantines, japanese, persian, saracen, viking
;secondary = briton, celts, chinese, turk
;tertiary = franks, goths, mongols, teuton,
;first make sure that there is only _one_ main ship-builder
(defrule
(goal boat-strategy MANYBOATS)
=>
(set-goal sea-owner NOTICE)
(disable-self)
)
(defrule
(taunt-detected any-ally 202)
=>
(acknowledge-taunt this-any-ally 202)
(set-goal sea-owner NO)
(disable-self)
)
;best ship-builders
(defrule
(goal sea-owner NOTICE)
(or
(or
(civ-selected byzantine)
(civ-selected japanese)
)
(or
(or
(civ-selected persian)
(civ-selected saracen)
)
(civ-selected viking)
)
)
(player-in-game any-computer-ally)
=>
(chat-to-player-using-id every-ally 22408) ;202
(set-goal sea-owner YES)
(disable-self)
)
(defrule
(goal sea-owner NOTICE)
(game-time > 10)
(player-in-game any-computer-ally)
(or
(or
(civ-selected briton)
(civ-selected celtic)
)
(or
(civ-selected chinese)
(civ-selected turkish)
)
)
=>
(chat-to-player-using-id every-ally 22408) ;202
(set-goal sea-owner YES)
(disable-self)
)
(defrule
(goal sea-owner NOTICE)
(game-time > 20)
(player-in-game any-computer-ally)
(or
(or
(civ-selected frankish)
(civ-selected gothic)
)
(or
(civ-selected mongol)
(civ-selected teutonic)
)
)
=>
(chat-to-player-using-id every-ally 22408) ;202
(set-goal sea-owner YES)
(disable-self)
)
;don't let the main ship builder join the human player!
(defrule
(goal sea-owner YES)
(not (goal personality 0) )
=>
(set-goal personality 0)
)
;make sure we can ALWAYS build a transport-ship ...
(defrule
(population >= pop-cap)
(building-type-count dock > 0)
(unit-type-count transport-ship == 0)
(can-afford-unit transport-ship)
(or
(attack-soldier-count > 0)
(goal rush-control RUSHING)
)
=>
(delete-unit fishing-ship)
)
(defrule
(population >= pop-cap)
(building-type-count dock > 0)
(unit-type-count fishing-ship == 0)
(unit-type-count transport-ship == 0)
(can-afford-unit transport-ship)
(or
(attack-soldier-count > 0)
(goal rush-control RUSHING)
)
=>
(delete-unit villager)
)
(defrule
(unit-type-count-total transport-ship == 0)
(or
(attack-soldier-count > 0)
(goal rush-control RUSHING)
)
(can-train-with-escrow transport-ship)
=>
(release-escrow wood)
(train transport-ship)
)
(defrule
(attack-soldier-count >= 10)
(unit-type-count-total transport-ship < 2)
(can-train transport-ship)
=>
(train transport-ship)
)
(defrule
(attack-soldier-count >= 15)
(research-completed ri-careening)
(unit-type-count-total transport-ship < 3)
(can-train transport-ship)
=>
(train transport-ship)
)
;*****************************************
;FEUDAL AGE
(defrule
(current-age == feudal-age)
(warboat-count < ten-percent-pop)
(can-train galley)
(or
(or
(goal sea-owner YES)
(not (goal upgrade-conflict NOTICE) )
)
(or
(building-type-count-total blacksmith > 0)
(wood-amount >= 265)
)
)
=>
(train galley-line)
(set-goal make-fire-boat YES)
)
(defrule
(goal sea-owner YES)
(current-age == feudal-age)
(warboat-count < five-percent-pop)
(can-train-with-escrow galley)
(not (can-train galley) )
=>
(release-escrow wood)
(release-escrow gold)
(train galley)
(set-goal make-fire-boat YES)
)
;*****************************************
;CASTLE AGE
#load-if-defined VIKING-CIV
(defrule
(current-age == castle-age)
(can-train longboat)
(or
(goal sea-owner YES)
(building-type-count-total university > 0)
)
(or
(and
(not (goal 2 2) )
(warboat-count < twenty-percent-pop)
)
(warboat-count < ten-percent-pop)
)
=>
(train longboat)
(set-goal make-fire-boat YES)
)
(defrule
(goal sea-owner YES)
(current-age == castle-age)
(warboat-count < five-percent-pop)
(can-train-with-escrow longboat)
(nor
(can-train longboat)
(goal 2 2)
)
=>
(release-escrow wood)
(release-escrow gold)
(train longboat)
(set-goal make-fire-boat YES)
)
#end-if
;fire-ships
(defrule
(goal make-fire-boat YES)
(current-age == castle-age)
(can-train fire-ship)
(or
(goal sea-owner YES)
(building-type-count-total university > 0)
)
(or
(and
(not (goal 2 2) )
(warboat-count < twenty-percent-pop)
)
(warboat-count < ten-percent-pop)
)
=>
(train fire-ship)
(set-goal make-fire-boat NO)
)
(defrule
(goal sea-owner YES)
(current-age == castle-age)
(goal make-fire-boat YES)
(warboat-count < five-percent-pop)
(can-train-with-escrow fire-ship)
(nor
(can-train fire-ship)
(goal 2 2)
)
=>
(release-escrow wood)
(release-escrow gold)
(train fire-ship)
(set-goal make-fire-boat NO)
)
;demolition-ships
(defrule
(warboat-count < ten-percent-pop)
(unit-type-count-total demolition-ship-line < five-percent-pop)
(nor
(can-train demolition-ship-line)
(goal 2 2)
)
=>
(train demolition-ship-line)
)
(defrule
(current-age == castle-age)
(can-train galley-line)
(not (unit-available longboat-line) )
(or
(goal sea-owner YES)
(building-type-count-total university > 0)
)
(or
(and
(not (goal 2 2) )
(warboat-count < twenty-percent-pop)
)
(warboat-count < ten-percent-pop)
)
=>
(train galley-line)
(set-goal make-fire-boat YES)
)
(defrule
(goal sea-owner YES)
(current-age == castle-age)
(warboat-count < five-percent-pop)
(can-train-with-escrow galley-line)
(nor
(can-train galley-line)
(or
(unit-available longboat-line)
(goal 2 2)
)
)
=>
(release-escrow wood)
(release-escrow gold)
(train galley-line)
(set-goal make-fire-boat YES)
)
;*****************************************
;IMPERIAL AGE
;cannon-galleons
(defrule
(current-age == imperial-age)
(can-train cannon-galleon-line)
(or
(warboat-count < twenty-percent-pop)
(and
(goal sea-owner YES)
(warboat-count < thirty-percent-pop)
)
)
(or
(unit-type-count-total cannon-galleon-line < five-percent-pop)
(and
(goal 2 2)
(unit-type-count-total cannon-galleon-line < fifteen-percent-pop)
)
)
=>
(train cannon-galleon-line)
(set-goal make-fire-boat YES)
)
(defrule
(goal sea-owner YES)
(current-age == imperial-age)
(warboat-count < five-percent-pop)
(can-train-with-escrow cannon-galleon-line)
(nor
(can-train cannon-galleon-line)
(goal 2 2)
)
=>
(release-escrow wood)
(release-escrow gold)
(train cannon-galleon-line)
(set-goal make-fire-boat YES)
)
;fire-ships
(defrule
(goal make-fire-boat YES)
(current-age == imperial-age)
(can-train fire-ship-line)
(or
(and
(not (goal 2 2) )
(or
(and
(goal sea-owner YES)
(warboat-count < thirty-percent-pop)
)
(warboat-count < twenty-percent-pop)
)
)
(warboat-count < ten-percent-pop)
)
=>
(train fire-ship-line)
(set-goal make-fire-boat NO)
)
(defrule
(goal sea-owner YES)
(goal make-fire-boat YES)
(current-age == imperial-age)
(warboat-count < five-percent-pop)
(can-train-with-escrow fire-ship-line)
(nor
(can-train fire-ship-line)
(goal 2 2)
)
=>
(release-escrow wood)
(release-escrow gold)
(train fire-ship-line)
(set-goal make-fire-boat NO)
)
(defrule
(current-age == imperial-age)
(can-train galleon)
(not (unit-available longboat-line) )
(or
(and
(not (goal 2 2) )
(or
(and
(goal sea-owner YES)
(warboat-count < thirty-percent-pop)
)
(warboat-count < twenty-percent-pop)
)
)
(warboat-count < ten-percent-pop)
)
=>
(train galleon)
(set-goal make-fire-boat YES)
)
(defrule
(goal sea-owner YES)
(current-age == imperial-age)
(warboat-count < five-percent-pop)
(can-train-with-escrow galley-line)
(nor
(can-train galley-line)
(or
(unit-available longboat-line)
(goal 2 2)
)
)
=>
(train galley-line)
(set-goal make-fire-boat YES)
)